Objective: To further
my career as a character animator with a team of creative geniuses who can
help me develop my skills, push my boundaries; utilize my personality and
natural leadership skills to advance the team in creating award winning work
and to bring thoughtful life and action to characters in a wide variety of
environments.
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Animator II –
Animation Lead – Pipeworks Software
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Alumni Tutor and Tools Support Specialist – Animation Mentor
Character Animator – Animator II
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Focused, goal oriented character animator with a
solid foundational knowledge of the gaming pipeline. Experience with all
stages of the animation process from asset list creation to review and
polish. Creation of cycle animation, action sequences, primary, secondary and
background character work. Adapt at learning new software and pipeline tools.
Tools Support Specialist
Tools and rig testing for www.animationrigs.com and supporting
the student body at Animation Mentor with back end technical support and
class education. In depth
understanding of the entire creative process.
Tenacious in driving personal artistic development and software
knowledge.
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Additional Experience
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Previous Productions and
Experience
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Deadliest
Warrior Legends - cinematic animations, intros, victories, final
strikes. Bug fixes. Keyframe and mocap clean up.
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uDraw Instant
Artist - Lead Artist – determine art style and overall look, review, deliver
feedback and approve work of other art team members and all outsourced assets. Bug fixes and art clean up.
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Gremlins Gizmo
– Keyframe animation and bug fixes.
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Wheel of
Fortune/Jeopardy 2 – animation lead, set benchmark animation for outsourcing
team to follow, create all initial placeholder files and assets, review,
deliver feedback and approve animation from outsourcing team to animation
director.
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Wreck It Ralph
– animation lead, created pre-viz and benchmark animations, create all
initial placeholder files and assets.
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Custom Dev
Tools – create new animation library to work hand in hand with new animation
tools as well as allow designers to plug-in ‘ready to go’ assets for testing
and design layout.
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Contract Character Animator – online educational project – Mundo Pato
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Senior Artisan NASA Deep Impact Project – Pixel Corps
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Creamer Commandos – short film production – achieved top 20 ranking on Atom Films 1st
quarter 2000.
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Low Poly
Modeler – worked on a number of published Dreamcast releases.
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Character and Environment Animator – HASH Inc.
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Professional and Personal Accomplishments
and Awards
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Professional
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Diploma for Advanced Studies in Character Animation – Animation Mentor
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Peer Award Winner – Biggest Personality in Live Q&A – Animation
Mentor
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ViceChair - elected board
position - Cascade ACM SIGGRAPH
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Advisory board member for Vancouver and Evergreen School Districts –
Animation and Arts.
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Multiple Award winning miniature painter.
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Lead Q&A Playtester for Privateer Press and SodaPop Miniatures.
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Awarded ‘Top of
Class’ for near perfect testing and #1 student ranking for Zones Sales
Training.
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Recognized by
various vendors for top sales performance, HP, Brother, Watchguard, Lenovo,
Cisco Small Business and Crucial.
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Developed and executed top tier online and print marketing plan for
multi-million dollar businesses.
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#1 Ranked Sales Team, Game Crazy, HomeSights.
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Top Manager NW District, Game Crazy.
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Top Performing Store NW District and NW Regional award winner, Game
Crazy.
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Met or exceeded all quotas and sales goals set by corporate standards,
Game Crazy.
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Led team based sales training which was later adopted district wide,
Game Crazy.
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Personal
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Father of three daughters.
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Soccer Coach U-13 Girls Salmon Creek/Eisenhower Soccer Clubs.
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Salmon Creek Elementary Parent Volunteer.
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Co-Defensive Captain Columbia Cougars Football Team NWFL.
Additional Skills
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Work History
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Animator
II – Animation Lead
Tools
Support Specialist/Maya Generalist
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Pipeworks
Software – 1/2011-2/2012
Animation
Rigs Los Angeles, CA Current
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Alumni
Tutor
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Animation
Mentor, Emeryville, CA Current
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References
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References are available
upon request.
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Resume
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